N-Steps!

A short puzzle game set inside a constantly rotating structure. You can only dash forward for 3 tiles once at a time... or 4 tiles? or 5?

Each loop you dash further and further, until enough to climb over the top.

Basic Control

Use A/D to move left or right.

You can't jump, but you can dash by pressing SPACE.

Finally, press R to reset, and G to show grid.

Duration

Each loop takes about 1-2 minutes, depending on you.

How it matches the topic: One more time

The map is a loop of different dash distances on the same map. Having 5 steps for each dash is a double-edged dagger: it can help you pass platforms that are far away in one go, but it can also make routes that were once possible impossible to cross.

Therefore, each loop forces you to look at the same map in a different way. A shortcut in one run may become a dead end in the next, while a platform that was previously out of reach may suddenly become accessible. Progress comes from remembering the structure of the map and learning how each dash distance changes the routes available to you.

By the time you return to the same place, the map has not changed — but the way you move through it has.

A small example is shown below. Each dash distance has at least one route designed for it, and most routes cannot be crossed with any other dash distance.

(Spoiler alert)

Updated 3 days ago
Published 5 days ago
StatusReleased
PlatformsHTML5
Authorwaltsaijh
GenrePuzzle, Platformer
Made withGodot
Tags2D, Godot, Singleplayer
AI DisclosureAI Assisted, Code, Graphics, Text

Comments

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很喜歡 round style 的地圖,提示也做得不錯

慢動作瞄準的部分挺好的

角色面對方向可以更好一點

但感覺可以做一些更強制的引導,我並沒有在遊戲中看出來按空白鍵是三格,我以為一定要貼牆然後上三格(所以就卡關了),是問了我室友才知道

但反正整體很讚!

D-space-D 按太快的話 somehow 不會 work,可能要幫忙 buffer 一下會操作更順

(我發現這其實蠻困擾的)

感覺作為 puzzle game,掉落速度可以更慢一點,讓遊玩更注重於解謎而不是操作

下墜瞄準的體驗不太好

從關卡下方過邊界也過了XD